E:/Eigene Dateien/Eigene Projekte/c0re/Button.h

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00001 /*
00002         This file is part of c0re.
00003 
00004         c0re is a multiplayer RTS on a hexagonal map with an evolving unit concept.
00005     Copyright (C) 2007 Stephan Hofmann
00006 
00007     c0re is free software: you can redistribute it and/or modify
00008     it under the terms of the GNU General Public License as published by
00009     the Free Software Foundation, either version 3 of the License, or
00010     (at your option) any later version.
00011 
00012     This program is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015     GNU General Public License for more details.
00016 
00017     You should have received a copy of the GNU General Public License
00018     along with this program.  If not, see <http://www.gnu.org/licenses/>.
00019 */
00020 
00021 #ifndef _BUTTON_H_
00022 #define _BUTTON_H_
00023 
00024 #include "Object.h"
00025 
00026 class Interface;
00027 
00028 class Button : public Object
00029 {
00030 public:
00031 
00035         Button(Interface *p_interface);
00036 
00040         virtual ~Button();
00041 
00045         int render();
00046 
00050         std::string label;
00051 
00055         Vector3d pos;
00056 
00060         Interface* m_interface;
00061 
00065         int val;
00066 
00072         virtual Button* getButton();
00073 };
00074 
00075 
00076 #endif

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