E:/Eigene Dateien/Eigene Projekte/c0re/EventAnimation.cpp

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00001 /*
00002         This file is part of c0re.
00003 
00004         c0re is a multiplayer RTS on a hexagonal map with an evolving unit concept.
00005     Copyright (C) 2007 Stephan Hofmann
00006 
00007     c0re is free software: you can redistribute it and/or modify
00008     it under the terms of the GNU General Public License as published by
00009     the Free Software Foundation, either version 3 of the License, or
00010     (at your option) any later version.
00011 
00012     This program is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015     GNU General Public License for more details.
00016 
00017     You should have received a copy of the GNU General Public License
00018     along with this program.  If not, see <http://www.gnu.org/licenses/>.
00019 */
00020 
00021 #include "EventAnimation.h"
00022 
00023 #include "Texture.h"
00024 
00025 EventAnimation::EventAnimation(Texture* p_texture, int p_delta)
00026 {
00027         texture = p_texture;
00028         delta = p_delta;
00029 }
00030 
00031 EventAnimation::~EventAnimation()
00032 {
00033 }
00034 
00035 int EventAnimation::compute(Level *p_level)
00036 {
00037         int ret = 0;
00038 
00039         texture->sequence += delta;
00040 
00041         return ret;
00042 }

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