00001 /* 00002 This file is part of c0re. 00003 00004 c0re is a multiplayer RTS on a hexagonal map with an evolving unit concept. 00005 Copyright (C) 2007 Stephan Hofmann 00006 00007 c0re is free software: you can redistribute it and/or modify 00008 it under the terms of the GNU General Public License as published by 00009 the Free Software Foundation, either version 3 of the License, or 00010 (at your option) any later version. 00011 00012 This program is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 GNU General Public License for more details. 00016 00017 You should have received a copy of the GNU General Public License 00018 along with this program. If not, see <http://www.gnu.org/licenses/>. 00019 */ 00020 00021 #ifndef _GLINTERFACE_H_ 00022 #define _GLINTERFACE_H_ 00023 00024 #include <iostream> 00025 #include <vector> 00026 #include <deque> 00027 00028 class Window; 00029 00033 class GLInterface 00034 { 00035 public: 00041 GLInterface(Window* p_window); 00042 00046 virtual ~GLInterface(); 00047 00051 virtual int initGL(); 00052 00056 Window* window; 00057 00066 int glPrint2d(double x, double y, const char *fmt, ...); 00067 00071 std::deque<std::string> inputMessages; 00072 00076 int base; 00077 }; 00078 00079 #endif