E:/Eigene Dateien/Eigene Projekte/c0re/GLInterface.h

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00001 /*
00002         This file is part of c0re.
00003 
00004         c0re is a multiplayer RTS on a hexagonal map with an evolving unit concept.
00005     Copyright (C) 2007 Stephan Hofmann
00006 
00007     c0re is free software: you can redistribute it and/or modify
00008     it under the terms of the GNU General Public License as published by
00009     the Free Software Foundation, either version 3 of the License, or
00010     (at your option) any later version.
00011 
00012     This program is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015     GNU General Public License for more details.
00016 
00017     You should have received a copy of the GNU General Public License
00018     along with this program.  If not, see <http://www.gnu.org/licenses/>.
00019 */
00020 
00021 #ifndef _GLINTERFACE_H_
00022 #define _GLINTERFACE_H_
00023 
00024 #include <iostream>
00025 #include <vector>
00026 #include <deque>
00027 
00028 class Window;
00029 
00033 class GLInterface
00034 {
00035 public:
00041         GLInterface(Window* p_window);
00042 
00046         virtual ~GLInterface();
00047 
00051         virtual int initGL();
00052         
00056         Window* window;
00057 
00066         int glPrint2d(double x, double y, const char *fmt, ...);
00067 
00071         std::deque<std::string> inputMessages;
00072 
00076         int base;
00077 };
00078 
00079 #endif

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