| buttons | Interface | |
| energyCounter | Interface | |
| energyCounterFontPos | Interface | |
| energyCounterPos | Interface | |
| get(int p_id) | Texture | [static] |
| getButton() | Texture | [virtual] |
| getField() | Texture | [virtual] |
| id | Texture | |
| Interface(Level *p_level) | Interface | |
| level | Interface | |
| load(std::string p_style, std::string p_playerName) | Interface | |
| loadAndBind(std::string p_filename, eTextureModification p_modifikationflag=TM_Masked_Normal) | Texture | |
| myTexture | Texture | [protected] |
| playerName | Interface | |
| ratio | Texture | [protected] |
| render() | Interface | [virtual] |
| sequence | Texture | |
| sequenceCount | Texture | |
| Texture() | Texture | |
| unitWindow | Interface | |
| unitWindowPos | Interface | |
| ~Interface() | Interface | [virtual] |
| ~Texture() | Texture | [virtual] |
1.5.2