#include <fstream>
#include "Level.h"
#include "Menu.h"
#include "Window.h"
#include "Network.h"
#include "myTools.h"
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Functions | |
int WINAPI | WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) |
int WINAPI WinMain | ( | HINSTANCE | hInstance, | |
HINSTANCE | hPrevInstance, | |||
LPSTR | lpCmdLine, | |||
int | nCmdShow | |||
) |
Definition at line 26 of file c0re.cpp.
References Network::connect(), Network::createServer(), Window::createWindow(), Menu::getGameMode(), Menu::getLevelName(), Menu::getString(), GM_Client, GM_Local, GM_Server, Level::init(), Level::load(), Level::network, Level::run(), splitLine(), and Network::waitForRemoteSide().
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